> For the complete documentation index, see [llms.txt](https://wyldekardes-world.gitbook.io/graywalkers-genesis-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wyldekardes-world.gitbook.io/graywalkers-genesis-whitepaper/core-gameplay/custom-character-avatar.md).

# CUSTOM CHARACTER AVATAR

<figure><img src="/files/S82wbfvGsPoSN2AuIjJk" alt=""><figcaption></figcaption></figure>

## CUSTOM CHARACTER OVERVIEW

## CHARACTER OVERVIEW

* [**ATTRIBUTES** ](/graywalkers-genesis-whitepaper/core-gameplay/custom-character-avatar/attributes.md)- Attributes are characteristics or qualities that define a character's abilities and traits. They measure a character's physical, mental, and social traits and are represented by numerical values that determine how proficient a character is in a particular area. Attributes can be improved or modified by gaining experience points, leveling up, or using equipment or items that boost a particular attribute.<br>
* [**RACES**](/graywalkers-genesis-whitepaper/core-gameplay/custom-character-avatar/races.md) - Races in games refer to different species or groups of characters with unique physical and cultural characteristics. Examples include humans, elves, dwarves, orcs, and goblins. Each race has its own distinct abilities, strengths, and weaknesses, as well as its own lore and backstory. In games, races can be chosen at character creation or recruited to join a team, adding diversity and depth to the game world and providing players with a range of options and play styles to choose from.<br>
* [**PATHS**](/graywalkers-genesis-whitepaper/core-gameplay/custom-character-avatar/paths.md) - Paths in games refer to different professions, roles, or skill sets that a character can specialize in. Examples include warriors, mages, rogues, healers, and tanks. Each class has its own unique abilities, strengths, and weaknesses, as well as its own distinct role within the game's mechanics. Classes add diversity and depth to the game's mechanics, allowing players to choose a playstyle that suits their preferences and strengths, and encourage players to work together in a party, with each class fulfilling a specific role and contributing to the success of the group.<br>
* [**SKILLS**](/graywalkers-genesis-whitepaper/core-gameplay/custom-character-avatar/skills.md) - Skills in games refer to the abilities and techniques that a character can acquire or learn to perform various actions or tasks, whether they are combat-related or non-combat related. These skills are often represented by a numerical value or level, which can be improved through use or practice. Skills add depth and complexity to the game's mechanics, allowing players to customize their characters and playstyle to suit their preferences and strengths, and provide a sense of progression and accomplishment as characters gain new abilities and become more proficient in their chosen skills.<br>
* [**ABILITIES**](/graywalkers-genesis-whitepaper/core-gameplay/custom-character-avatar/abilities.md) - Abilities in games refer to special capabilities or talents that a character can acquire to enhance their performance in certain situations or tasks. Abilities are often unique and powerful abilities that are not part of a character's regular skill set. They can provide a range of benefits, including increased damage output, improved defenses, improved mobility, or special abilities that grant a strategic advantage in combat or other game situations. Abilities add depth and variety to the game's mechanics, allowing players to customize their characters in unique ways and providing opportunities for creative problem-solving and strategic gameplay.<br>
* [**GRAYWALKER GIFTS**](/graywalkers-genesis-whitepaper/core-gameplay/custom-character-avatar/graywalker-gifts.md) - Graywalker Gifts are unique powers that each Graywalker has. This is unique to them. Think of these as equivalent to what we would normally call a superpower. No character will have the same Gift.&#x20;


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