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REAL-TIME MOVEMENT

When out on a mission, movement is made in real-time. To move, you select any character or multiple characters and then click on the point in the map you want them to go. Each selected character can be moved in real-time, and you can move each member of your team separately by designating a different point for each one.

When a character is detected by the enemy, real-time movement will switch to turn-based movement and combat. When combat is over and the enemy is done, it will revert back to Real-Time movement for your characters.

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