> For the complete documentation index, see [llms.txt](https://wyldekardes-world.gitbook.io/graywalkers-genesis-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wyldekardes-world.gitbook.io/graywalkers-genesis-whitepaper/core-gameplay/custom-character-avatar/abilities.md).

# ABILITIES

In role-playing games, feats are special abilities or attributes that a character can acquire as they progress in their adventure. Feats are typically gained by leveling up or by meeting certain requirements such as having a certain attribute or skill level.

Feats can be passive, such as increasing the character's defense or attack power, or active, such as allowing the character to perform a special move or skill. Feats can also be used to customize a character's playstyle or to give them a unique advantage in combat or other situations.

In some games, feats may be restricted by a character's race or class, while in others, they may be open to any character. The exact details of how feats work can vary depending on the game system and setting.
