ARMOR

In the Weavemaster system, armor is an essential part of a character's defense. There are two main types of armor available: modern armor and archaic armor. Modern armor includes items such as bulletproof vests and tactical gear, while archaic armor includes leather and plate armor. Each type of armor has three variants: light, medium, and heavy. Light armor offers the least protection but allows for greater mobility, while heavy armor provides the most protection but restricts movement more. Medium armor is a balance between the two.

Armor provides various bonuses to defense and other stats, and can be upgraded and customized to fit a player's needs. It also provides a defense bonus that helps deflect attacks, which is added to a character's overall defense, as well as a damage reduction that decreases incoming damage. The defense bonus and damage reduction values vary depending on the type and quality of the armor.

Moreover, some armor can also offer additional capabilities depending on the specific type of armor. For instance, certain armor can provide resistance against specific types of damage, such as fire or electricity.

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